Monuments that take large amount of resources to build. Pirates are permanent and cannot be wiped out-but you can enter alliance with them Military is done with encampments-a bit more indirect than in 1701 Ships and warehouses have slots where you can put items to improve themĮach island has a free fertility that you can buy seeds for to add a fertility Harbor system lets you make pretty nice harbors Much more interaction than with 1701's cultures which just let you trade You control 2 cultures-Occident and Orient. I think 1404 is better, but their mechanics are pretty similar.
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